Iconoclasts - Switch

Iconoclasts - Switch

Regular Price $0.00

Product Type : Switch Games

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ESRB Rating: T (Teen)
Release Date: 8-2-2018
Moby Score (1-10): 7.8
Genre(s): Action, Sci-fi / futuristic, Side view, Platform, Metroidvania, 2D scrolling
Media Type(s): Physical

Robin just wants to be a mechanic and help people, but without a license she's a sinner in Mother's eyes. Ever since picking up her wrench, the world has been going nuts and she's wanted to bolt it back together. Now Penance is raining down on everyone she loves and One Concern agents are after her.

But something big is going on & bigger than droughts of Ivory fuel and personal conflicts & and Robin's in the thick of it.

  • Hours of nut-twisting platform action-adventure
  • Numerous densely detailed locations filled with fine-tuned action and puzzles
  • 20+ gear-grinding, screen-filling boss battles stand in your way
  • Three game-changing difficulty settings supported by a unique tweak system
  • A heart-wrenching epic & can one mechanic fix the whole world?

Iconoclasts is the masterwork of indie developer Joakim Sandberg, seven long years in the making. Iconoclasts delivers awesome action, hilarious hijinks and an emotional rollercoaster of deeply personal storytelling.

Iconoclasts is a single-player side-scrolling action platformer game. The story follows Robin, a young mechanic living under a theocratic regime that outlaws unauthorized technology. After taking up her late father's wrench, she secretly helps people by repairing machines, which draws the attention of the ruling organization known as the One Concern. Branded a criminal, Robin becomes entangled in a struggle between the government, rebel groups, and the mysterious source of the world's power, leading her across hostile landscapes and uncovering truths about her society and herself.

Narrative progression is delivered through scripted events and dialogue with allies and enemies alike. Robin is often joined by companions who provide context, skills, or support in combat, though control remains with the player. The plot mixes personal stakes with larger conflicts, as Robin's efforts to help others are consistently pulled into ideological clashes and escalating battles against authority.

Gameplay combines combat, exploration, and puzzle-solving in interconnected 2D environments. Robin's primary tool is her wrench, used both as a melee weapon and as a means to interact with machinery. She also wields firearms, starting with a basic stun gun that can be upgraded with new types of ammunition such as piercing shots and explosives. Puzzles frequently involve using the wrench to power machines, manipulate switches, or ride moving platforms, often while under enemy pressure.

Combat involves fast-paced encounters against human soldiers, robotic enemies, and large bosses with multiple attack patterns. Robin can dodge, climb, and aim weapons in eight directions, encouraging mobility and precision. Boss fights are elaborate set pieces that test both reflexes and puzzle-solving. Defeating enemies and solving challenges rewards materials that feed into the game's upgrade system.

Collectible resources found throughout the world can be used at workbenches to create tweaks, which grant passive bonuses such as increased health, faster stamina recovery, or resistance to hazards. Tweaks can be slotted and swapped, though they are fragile and can break when Robin takes damage, requiring repair at a bench. Unlocking new abilities and weapons also expands exploration, allowing access to previously unreachable areas.


*** Data by 
MobyGames.com ***

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