Prototype 2 - PS3

Prototype 2 - PS3

Regular Price $9.95

Product Type : PS3 Games

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ESRB Rating: M (Mature)
Release Date: 4-24-2012
Moby Score (1-10): 7.4
Genre(s): Action, Sci-fi / futuristic, Shooter, Behind view, Direct control, North America, Regional differences
Media Type(s): Physical

Welcome to New York Zero.

The sequel to Radical Entertainment's best-selling open-world action game of 2009, Prototype® 2 takes the unsurpassed carnage of the original Prototype and continues the experience of becoming the ultimate shape-shifting weapon. You are Sgt James Heller, husband to a deceased wife and child and a soldier left simply to die.

As the game's all-new infected protagonist, players will experience Sgt James Heller cutting a bloody swathe through the wastelands of post-viral New York Zero. Equipped with unparalleled new shapeshifting powers,players will gradually build a vast genetic arsenal of deadly new biological weapons and abilities as they hunt, kill and consume their way toward the ultimate goal & to kill…Alex…Mercer!

Are you ready to murder your maker?

Key Features:

â–ª The Power of Tendrils: Prepare to unleash the ultimate form of shape-shifting devastation. Sgt James Heller's incredible new Tendril power lets you lift and tear apart cars and military vehicles, ensnare powerful infected beasts and even rip large groups of enemies to shreds. Get ready to unleash hell!

â–ª Customize Your Killer: Prototype 2 delivers the raw power of character customization back into your hands, allowing players to creatively mix-n-match a devastating range of new Mutation perks into their ultimate Prototype. Faster and bigger locomotion abilities, sharper claws or even enhanced disguise abilities & the choice is yours!

â–ª Hunt & Kill & Become: Imagine having the power to track down any enemy by unleashing a powerful sonar-pulse from your body! Sgt James Heller brings an all-new dimension to the Prototype experience by letting you Hunt, Kill and Become anyone standing in your way. Disguise yourself as a soldier, scientist or anyone at all whilst absorbing their memories and acquiring new abilities. It doesn't get any better than this!

▪ Bring Down the Devil: Gamers will experience the epic story of Sgt James Heller attempting to take down the devil himself… Alex Mercer. Unraveled against the explosive backdrop of New York Zero and it's vicious factions warring for control over the infection, Prototype 2 sets the stage for the ultimate showdown “event” videogame of 2012.

▪ Size Does Matter: Utilizing the unparalleled technology of Radical's proprietary ‘Titanium 2.0' engine, Prototype 2 will redefine gamer's expectations of over-the-top open world action. Witness building-sized Infected behemoths bullrushing entire city streets, whilst gliding and parkouring across swarms of highly trained Blackwatch soldiers. Prototype 2 = Bigger, Badder, Better!

▪ New York Zero: An All New Open-World Hunting Ground! The New York that humanity has come to know and love over the years no longer exists…it is now New York Zero, or more simply, NYZ.

PROTOTYPE 2's NYZ open-world sandbox is broken up into three completely distinct zones. From the heavily militarized “Green Zone”, to the overcrowded refugee shanty town camps of the quarantined “Yellow Zone”, all the way to the war-ravaged nightmare known as the “Red Zone” & this is a city unlike anything gamer's have experienced before. The home of Alex Mercer, the Red Zone portrays a nightmarish vision where the Blacklight virus has completely overrun the city's shattered skyscrapers and population, with infection and the risk of death at every corner.

Prototype 2 is an action game set in an open world environment and it is the sequel to Prototype. At the end of the first game protagonist Alex Mercer managed to destroy the Blacklight virus that infected him and granted strange powers, but he was thought dead. Fourteen months later however another outbreak hits New York City. It is the third outbreak in history and the city is renamed New York Zero. The protagonist of this game is James Heller, a sergeant in an Iraq tour who receives phone calls from his wife Colette. She fears for her safety and their daughter Amaya as new reports about an outbreak start pouring in. Mutated people and creatures are roaming the streets again and the Blackwatch organization reappears to contain the outbreak violently. Returning home Heller discovers both are dead and he rejoins the army to fight what is now called the Mercer virus, as Alex Mercer initially reappears as an antagonist in this game. Soon however Heller is also infected by a strand of the virus and receives the same powers as Mercer. He is taken in by Gentek for tests, but eventually manages to escape and flees to Mercer who explains him that Blackwatch and Gentek are really behind the virus. After the introduction the main game starts at the moment Heller decides to pursue Gentek while he stays in contact with a priest called Guerra.

The game is set in New York Zero which has been divided into three zones based on the infection rate: red, yellow and green. That means there are also areas where Heller can freely roam among regular civilians as long as he does not display his powers. There is a main storyline with quests to pursue but also a large amount of freedom in exploration. He can eventually hack into the military grid Blacknet that details all military operations. From there he can choose his own missions in pursuit or the organization rather than being told to do quests.

Just like in the original game Heller has supernatural powers that allow him to sprint on buildings, make giant leaps, and land without taking falling damage. He has various fighting moves with his fists and claws, and he can lift objects and characters to hurl them towards enemies. He can also rip off a cannon from a tank for instance and use it as a weapon. Tanks can also be driven. Grabbing enemies now starts a short combat sequence and it can be used for intimidation, optionally followed by a throw or consuming a character. He can just as easily infect characters with the virus to make a bio-bomb out of them. Also present from the first game is the ability to shapeshift as he can take over a person's body and memories. When this is done without being seen he can shake off pursuers, temporarily assume the role of a soldier and use guns, or use it for infiltration. Heller has new dodging moves, heals and regains endurance over time, and he can access a sonar sense that highlights building or persons to make it easier to track them. The environment can also be viewed through a top-down map. Heller's abilities are further defined through various upgrades throughout the game, granting him new powers. They are divided over four categories (powers, skills, abilities, mutations), and a general evolution level based on experience. An entirely new range of powers stems from tendrils that sprout from Heller's arm and are used for various purposes.


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