ESRB Rating: E (Everyone)
Release Date: 6-4-2013
Critic Score (1-100): Not Availalbe
Genre(s): Racing / Driving, 1st-person, Licensed, Behind view, Vehicle simulator, RPG elements, Automobile, Street racing, Track racing
Media Type(s): Physical
Varese, 7th March, 2005. Black Bean today revealed the features that will be present in SCAR, a brand new racing simulation licensed by Alfa Romeo, and developed by racing sim specialists, Milestone, creators of the Superbike series and Racing Evoluzione.
SCAR, Squadra Corse Alfa Romeo, is a stunning racing simulation which combines both realistic car physics, and vibrant graphics together with classic Role Playing Game elements to become the first 'CARPG' ever developed.
For the first time in a racing game, players must improve their skills as drivers instead of modifying their cars, making the ability to match a set of skills to the different requirements of each competition just as much an important part of winning the race.
In addition to choosing their favourite Alfa Romeo, players will be given the opportunity to choose their own race gear which will best improve their performance, as well as tune the levels of each of their different skills which will include: reflexes, hand-eye coordination, and their ability to cope with the stress of racing high speed circuits. Another unique skill is the Tiger Effect, which will give drivers the ability to turn back time and correct any potentially dangerous mistakes.
In SCAR, AI competitors are also based on a complex combination of skills and features which come together to form an opponent best adapted to the cars, course, and player, giving rise to countless alternative outcomes. The actual skill system is based on nine different abilities, divided into three tiers of experience. Skill sets include:
Heart: Increases driver's basic health capacity (Driver Condition).
Vision: Increases Tiger Effect capacity for Driver.
Intimidation: Ability to intimidate other drivers and cause them to make mistakes.
Handling: Improves effective vehicle grip and Driver's ability to handle the car
Acceleration: Increases overall acceleration and reduces gearshift time.
Recovery: Reduces effects of vehicle crashes and effects.
Focus: Allows Driver to reduce Condition damage to car and self.
Anticipation: Improves the Tiger Effect's duration and potency.
Endurance: Driver's basic healing rate. Improves Driver Condition regeneration rate.
A variety of different courses means that players will have the chance to compete on both race-circuits and in Fast & Furious street races across exotic Italian locales which range form the Tuscany hills to the Naples seaside, or battling it out in the streets of Florence and Milan.
Milestone have also developed an innovative AI system that adjusts the performance according to that of the player, requiring them to distribute skills and gain points in the same way. In fact, during any race, the cars will engage in a compelling duel to beat each other and achieve maximum skill points.
Finally, remaining true to Alfa Romeo style, the music is 100% Italian style remixes of the original Ennio Morricone songs to give the final touch of flavour to this highly anticipated game from Milestone.
SCAR will be available in English, French, German, Italian and Spanish for PS2 and PC platforms towards May 2005, followed by Xbox version.
The prestigious Alfa Romeo brand's cars feature in this racing game. There are several real tracks such as Hockenheim and Laguna Seca, as well as the chance to race in scenic Italian locations such as the Tuscanny hills and the Naples coastline. You can play Instant Action mode, in which you unlock these tracks one by one with indestructible cars, and Dynasty Mode, where you aim to build a more realistic career.
What sets the game apart from the crowd is its approach to driver abilities in Dynasty Mode. When setting a driver up, his abilities are split into skill areas such as reflexes and pressure-handling, with points assigned to these.
Further skills such as Heart, Intimidation and Recovery can be developed to improve either car or driver. AI cars have the same features applied to them race by race.
The driver's heartbeat is a featured sound effect, and in pressure situations it can be heard above all other sounds. One available skill is the Tiger Effect, which allows you to rewind the game to avoid dangerous situations as they are about to happen. Its length and efficiency are 2 of the skills which can be improved.
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