Max Payne 3 - PS3

Max Payne 3 - PS3

Regular Price $9.95

Product Type : PS3 Games

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ESRB Rating: M (Mature)
Release Date: 5-15-2012
Moby Score (1-10): 8
Genre(s): Action, Shooter, Behind view, Direct control, Contemporary, South America, Quick Time Events (QTEs), Regional differences
Media Type(s): Physical

About the Game

For Max Payne, the tragedies that took his loved ones years ago are wounds that refuse to heal. No longer a cop, close to washed up and addicted to pain killers, Max takes a job in São Paulo, Brazil, protecting the family of wealthy real estate mogul Rodrigo Branco, in an effort to finally escape his troubled past. But as events spiral out of his control, Max Payne finds himself alone on the streets of an unfamiliar city, desperately searching for the truth and fighting for a way out.

Featuring cutting edge shooting mechanics for precision gunplay, advanced new Bullet Time® and Shootdodge© effects, full integration of Natural Motion's Euphoria Character Behavior system for lifelike movement and a dark and twisted story, Max Payne 3 is a seamless, highly detailed, cinematic experience from Rockstar Games.

MULTIPLAYER

In addition to an expansive single-player campaign, Max Payne 3 will also be the first entry in the series to introduce a thorough and engrossing multiplayer experience. Max Payne 3 multiplayer brings the same cinematic feel, fluid gunplay and sense of movement of the single-player game into the realm of online multiplayer. Using the fiction and signature gameplay elements of the Max Payne universe, Max Payne 3 features a wide range of new and traditional multiplayer modes that play on the themes of paranoia, betrayal and heroism, all delivered with the same epic visual style of the single player game. A feature debuting in Max Payne 3 and carrying over to Grand Theft Auto V and future appropriate titles is Crews, which go beyond traditional online clans by allowing players to join large public Crews or simply create a private Crew that members can customize. In this way, Crews help players keep the fight alive from match to match - and even across titles - through the Rockstar Games Social Club, which will keep track of Crew stats, including Feuds.

FEATURES:

  • Developed by Rockstar Games for a seamless, highly detailed, cinematic experience
  • Advanced Bullet Time® and Shootdodge© and Final Kill-cam mechanics for stylish shooting action
  • Cutting edge aiming, targeting and animation processes for precise, fluid gunplay
  • A dark, twisted story chronicling the return of Max Payne, one of the most iconic characters in videogames
  • Tight integration between Natural Motion's Euphoria Character Behavior System and a brand new iteration of the Rockstar Advanced Game Engine (RAGE) for lifelike movement and a new level of environmental awareness
  • A wide range of weapons rendered in incredible detail: hammers cock back, shells eject from the chamber and each bullet is individually modeled from the split second it's fired to the moment of impact
  • Advanced particle physics and destructible environments set the stage for dramatic and chaotic gun fights
  • New to the series, a compelling and addictive multiplayer experience to match the dark and relentless atmosphere of the single-player game

Max Payne 3 is the third main game in the series and takes place a good few years after the events of the previous entries. Following his work as a DEA agent and a New York City Police Department detective, protagonist Max Payne moves from Hoboken, New Jersey to São Paulo, Brazil. Looking for a new life and to leave his past behind, he works in a private security detail for Rodrigo Branco. When Branco's wife Fabiana is captured by a street gang during a rooftop party, Payne sets out to save her but the events quickly spiral out of control. He still drinks heavily and even though the drawn comic book panels are no longer present, the cut-scenes still incorporate the panel look and now further the story using the in-game engine with the characteristic inner dialogue voice-over and the film noir elements. Halfway through the game Payne also exchanges his typical suit or trench coat for a bearded, short-haired look wearing a shirt. Compared to the previous game and because of the location the visuals are also often much brighter.

The game is played as a third-person shooter where Payne is often outnumbered by enemies. To survive, the series' prime bullet time mechanic is essential. Activating it slows down time and it allows him to jump, dodge, shoot, and lock onto multiple enemies in succession to take them out. Its length is determined by a bar on the right that needs some time to fill up again. While in a grounded position after a jump Max stays in that position and can quickly shoot in any direction. Defeated opponents leave behind weapons that can be exchanged or be emptied for additional ammo. Multiple weapons can be collected and through a radial menu another one can be selected quickly. Payne is also able to dual-wield pistols and he uses shotguns and automatic weapons. The gameplay incorporates a cover mechanic where cover can be sought near virtually any object. From that safe position it is possible to aim and shoot, or jump out. To survive, cover needs to be used constantly and specific body parts such as head shots are often required to dispose of enemies quickly. Health is shown through an outlined figure on the right. As Max gets shot, it fills up red. To avoid dying he has to pick up and swallow painkillers that come in small supplies.

Certain objects in the environment can be examined for clues and flashing buttons can be shot to open doors and gates. For cinematic effect there is a bullet camera that follows the projectile until impact. The player can manually slow down the camera and rotate, and then continue shooting. Not all of the story is told in chronological order. Some parts are played from flashbacks and next to locations such as restaurants, clubs, rooftops, docks, hotels and the favelas, there are sequences where Max shoots from a helicopter or while on a boat racing on a river. Many times cut-scenes seamlessly turn into gameplay scenes. Next to the main objectives the shooting style is rewarded through grind achievements and optional golden gun parts can be collected to form sets. The main scenario is supplemented with an arcade mode, and the New York Minute mode unlocked after completing the game once.

Multiplayer is entirely new to the series. Next to regular deathmatch games it has a Gang Wars team mode based around gaining experience, using perks, defining custom loadouts, etc. The games include variants of capture-and-hold and capture-the-flag. It also incorporates the bullet time mechanic where activating it affects every opponent in the character's line-of-sight. Crews that are set up through Rockstar's Social Club environment can be carried over to different games.


*** Data by 
MobyGames.com ***

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