ESRB Rating:
Release Date: 10-28-2021
Critic Score (1-100): 88
Genre(s): Adventure, Puzzle elements, Fantasy, 3rd-person (Other), Cinematic camera, Graphic adventure, Direct control, Europe
Media Type(s): Physical
Röki is an adventure game inspired by Scandinavian folklore - a dark contemporary fairy tale underpinned by a touching narrative, an alluring art style, ancient puzzles and atmospheric exploration.
Join Tove on a fantastical journey to save her family; one that takes her deep into a hidden, long forgotten world of folklore, filled with strange locations and even stranger creatures.
Explore the ancient wilderness, solve its mysteries, and save your family in this modern adventure game for all.## EXPLORE a Living Fairy Tale Forest
Explore a rich, beguiling world of wintry, Scandinavian folklore; filled with detail and brought to life by Roki's signature graphical style.
## Make Friends With MONSTERS
Seek out the ancient and magical creatures of the Scandinavian wilderness; some are friendly, some not so much! Röki has a rich cast of unique ‘creepy-but-cute' characters - discover our own take on Nordic folklore. 
## SEARCH for Long Forgotten Items
The ancient wilderness holds many secrets. Seek out long forgotten items to aid you on your adventure.## SOLVE the Riddles of the Wilderness
Röki is a game of brains not brawn. Can you unlock ancient pathways and solve the riddles of the ancients?
## CHART your Journey
Tove charts her progress in her trusty journal - it's her grail diary. Map uncharted regions, delve into the rich Scandinavian folklore, collect loot and earn unique ‘wilderness explorer' badges.## An ADVENTURE For ALL
Röki is an adventure game for ALL gamers - with its non-violent gameplay, accessible controls and universal themes.. The game is designed uniquely to pose a challenge, but to also offer a helping hand when adventurers need it. A truly modern take on the adventure game genre.
Röki is an adventure game inspired by Scandinavian folklore. The protagonist is the young girl Tove. She lives with her little brother Lars and her father Henrik on a house on top of a mountain in an undefined location. Something has happened to her mother Eva and her father is still mourning. He spends his days sleeping in his chair and drinking, while Tove has no choice but to look after her brother all the time. One night the siblings wake up to a giant monster breaking through their bedroom window. They have no choice but to leave their trapped father behind and escape on a sled down the hill, looking for help. Lars disappears and Tove then has to explore a deep forest and befriend magical creatures to find clues on how to rescue her brother.
Tove is controlled directly. When she approaches a character or item in the environment where interaction is possible, it is highlighted and an interaction prompt appears. Tove will then start a conversation, examine something or interact with it in another way. Certain items can be picked up and are stored in an inventory. There they can be combined or used in the environment. This is done by dragging the item into the environment and then releasing it at the desired location to trigger an interaction. This is the main mechanic to solve the puzzles in the game.
The game is fully 3D. Tove is able to sprint and a button can be used to highlight all elements in the environment that allow for interaction. There is also a journal that consists of four parts. There is a map that shows the different locations with the ability to move between them. Notes contain Tove's thoughts about the events and contains important clues about what to do next. Loot is an overview of optional interesting elements Tove discovers in the environment. Badges are the game's achievements. The game is non-violent and it is not possible to die. Later in the game additional mechanics are introduced for certain sequences such as masks that alter how the environment is viewed or can be interacted with, and a part where it becomes possible to switch between two characters introducing cooperative puzzle-solving. While there are some dark elements from Nordic folklore, the game strives for a creepy-but-cute character design. There is no voice acting, but short, universal vocal sounds are often used to support the text.







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