ESRB Rating: T (Teen)
Release Date: 39121
Moby Score (1-10): 8.2
Genre(s): Action, Arcade, Martial arts, Fighting, 3rd-person (Other)
Media Type(s): Physical
The fighters are back - tougher, smarter, and more lifelike than ever
Featuring an all-star cast of 17 fighters, including new characters El Blaze and Eileen, Virtua Fighter explodes onto PlayStation 3 with the addition of the new offensive-move fighting system, meaning you can now attack your opponents from side.
This latest instalment in the critically-acclaimed series takes true advantage of the capabilities of next-generation hardware with stunning HD-quality graphics that push the PS3's capabilities to the limit.
Get ready for Virtua Fighter 5 and a level of realism never seen in the world of arcade fighters. * The next generation of Virtua Fighter: First instalment of the critically acclaimed series on a next-gen console.
New "offensive move" system: Strategic fighting is the order of the day with the new Offensive Move, meaning you can attack opponents from the side.
Breathtaking HD quality graphics: Stunning graphics and amazing new landscapes showcase the best of the next-gen hardware.
New fighters for the next generation: An all-star cast of 17 fighters, including brand new characters El Blaze and Eileen.
Unique character moves and fighting styles: Individualised martial arts moves and styles for each character.
Character customisation: Customise your character with four types of costume and items unique to each character.
Virtua Fighter 5 is a single-player and multiplayer 3D fighting game. The game revolves around the fifth World Fighting Tournament, an international competition that draws together seventeen martial artists. Fifteen veterans return from earlier tournaments, joined by two newcomers: Eileen, a young woman who practices a fast, acrobatic style of monkey kung fu, and El Blaze, a masked luchador who incorporates professional wrestling techniques into his moveset. Unknown to the participants, the tournament's sponsor, the shadowy J6 organization, is using the competition to test its next generation of experimental fighters. Having previously captured data from Vanessa Lewis, J6 develops a new prototype known as V-Dural, and the new tournament is intended to expose a traitor within the group while evaluating the effectiveness of the program.
Combat retains the series' one-on-one arena structure, built around three basic inputs: punch, kick, and guard. Players chain these into combinations, counters, and throws while managing positioning in a 3D space. Movement includes circling around opponents, closing distance with dashes, and retreating to avoid danger. Matches are won by reducing an opponent's health to zero or by knocking them out of the ring.
New mechanics expand the tactical depth of this installment. The “offensive move†system allows fighters to sidestep into the foreground or background while launching an attack, creating opportunities to evade and punish linear strikes. The clash system lets a well-timed throw and attack cancel each other out, forcing players to adapt quickly in close-range exchanges. Throws have also been slowed slightly, making their execution easier to counter. As in prior entries, ring positioning and awareness are critical, since an opponent can be defeated instantly by being forced out of bounds.
Virtua Fighter 5 also introduces expanded customization. Players can earn and equip a wide variety of items, clothing pieces, and accessories that alter a character's appearance, from simple color changes to elaborate costumes. The ranking system has been refined, allowing players to track progress through titles earned in competitive play. In single-player modes, the Quest system places the player in a circuit of virtual arcades, challenging AI opponents of varying difficulty, each with distinct fighting styles and customized appearances.
Alongside offline play, the game features training and practice modes where players can study move lists, rehearse techniques, and adjust AI behavior to simulate match scenarios. Later releases added online multiplayer, enabling ranked and player matches over the internet.























× Some Disclaimers
× Video games are pre-owned unless otherwise specified
× Disc-based video games come with their case and cover art unless otherwise specified
× PS1 Games May Not Have Their Front Cover Art/Instruction Manual
× Cartridge-based video games come with just the cartridge unless otherwise specified
× CD & DVD based discs are resurfaced before we put them out for sale
× Pre-Owned games may have stickers or marks on them or their cases, either price tags from us or other stickers/markings from other stores or owners.
We have a 30-day return policy for all Brand New Items, which means you have 30 days after receiving your item to request a return.
We have a 30-day replacement policy for all Pre-Owned Items, which means you have 30 days after receiving your item to have any malfunctioning part replaced with another of the same item.
To be eligible for a return of a Brand New Item, your item must be in the same condition that you received it, unworn or unused, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us by calling the store at (518) 823-4471. If your return is accepted, we can either send you a return shipping label to your email address used for the purchase, as well as instructions on how and where to send your package, we will deduct the cost of the return shipping label from your final return value. Alternatively, you can use your own shipping method to return the items. Any items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question by calling the store at (518) 823-4471.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.