ESRB Rating:
Release Date: 2-21-1989
Critic Score (1-100): Not Availalbe
Genre(s): 1st-person, Role-playing (RPG), Add-on, Fantasy, Turn-based
Media Type(s): Physical
Designed by Robert Del Favero, Joshua Mittleman & Sam Pottle
Features: Layered window graphic system * 6 fiendish levels of hi-res Mazes * For ages 7 to adult * Outstanding Achievement in Computer Software -Electronic Games * Critic's Choice Award -Family Computing Magazine*
A generation has passed in the Kingdom, since an intrepid band of adventurers regained the ancient armor of the Knight of Diamonds and restored the Staff of Gnilda to the city. Under the protection of the Staff, and the wise guidance of those same adventurers and their descendants, the city of Llylgamyn has become a place of beauty.
Recently though, the tranquility of Llylgamyn has been disturbed, not by evil men and bloody conflict, but rather by the forces of nature itself. Unsettling tales of freak earthquakes, sudden changes in the weather, and mighty tidal waves had been whispered from ear to ear. Then the island colony of Arbithea was swallowed by the sea. Some hysterically proclaimed this to be a warning of the End of the World!
The Sages of Llylgamyn all agree that these events are mystical portents, and that the city's only hope lies in obtaining the scrying Orb from the great Dragon L'kbreth. With the great Orb, they can devine the cause of the disasters.
So the Sages call upon you, the descendants of adventurer heroes, to be worthy of their memories and glory and seek out the mighty Dragon L'kbreth. The Orb must be obtained if the city is to survive and prosper.
Now you must go forth to the dragon's tower to save your people. . . This is the Legacy of Llylgamyn!
IMPORTANT: You can not create characters in Legacy of Llylgaman. You must transfer Wizardry characters from either of the first two scenarios into this scenario.
"Follows in the Wizardry tradition of providing weeks and months of entertainment from a cleverly written and constructed program." ----Monte Schultz, Popular Computing
"Legacy of Llylgamyn is a worthy heir to the Wizardry mantle." ----Roe R. Adams III, Softalk
"The third chapter in the Wizardry series, and it's nothing short of fabulous!" ----Michael Blanchet, The Arizona Republic
Play the Wizardry Gaming System: Proving Grounds of the Mad Overlord (#1), Knight of Diamonds (#2), The Return of Werdna (#4) and the Heart of the Maelstrom (#5).
A generation has passed since your band of adventurers reclaimed the Staff of Gnilda and the armor of the Knight of Diamonds, and the land has been at peace. But now nature itself seems to be attacking the land of Llylgamyn, as earthquakes and tidal waves ravage the land. The Sages believe the Orb of Scrying is the city's salvation, but it is guarded by the dragon L'kbreth. A band of explorers must once again venture forth in search of the Orb.
Legacy of Llylgamyn is the third entry in the Wizardry series. Like its predecessors, it is a first-person dungeon-crawling role-playing game in which the player assembles a party of up to six characters and explores a large maze-like dungeon, fighting randomly appearing enemies in turn-based combat and occasionally returning to the game's only town to rest, buy supplies, and outfit the characters. Characters must be imported from either the first or the second game.
Character classes, combat system, and overall gameplay mechanics are very similar to those of the two previous games. Good, evil and neutral alignment, however, plays a larger role. While the first level of the dungeon is accessible to everyone, the other five levels impose alignment restrictions, requiring the party either to have at least one good or bad character, or contain no neutral characters.





















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