ESRB Rating:
Release Date: 1995-01
Moby Score (1-10): 7.3
Genre(s): 1st-person, Role-playing (RPG), Fantasy, Turn-based, Direct control, Multiple units/characters control
Media Type(s): Physical
### Feel the Power. Experience the Magic.
Lead a party of hand-picked adventurers to a rendezvous with the legendary wizard Corak. From dark, moldy dungeons, through corridors of hewn stone and timber, and onward to the lofty frozen peaks of Terra you will uncover the mysteries that surround the exotic islands in the Great Sea. Bizarre and intriguing creatures will challenge you along the way and in the many towns and castles that dot your path. Terra awaits you...prepare to be charmed by its magic and tested by its mighty power.
You've never SEEN nor HEARD a game like this before! - ADVENTURE
A swashbuckling adventure of heroism and wizardry that will keep you riveted for hours and hours. - SIMULATION
An elaborate world simulation... you'll feel like you're really there! - SIGHTS
Thousands of powerfully illustrated inhabitants, places and things created by the industry's top animators. - SOUNDS
Stunning music, sound fx and speech add a "3rd dimension" of play... ominous voices and screams will seek to unnerve you! - ADDICTIVE
Easy to start playing, instantly absorbing, addictively challenging. - HELPFUL
Automatic "help" is available to show you the way when you're stuck... pop-up maps, screen creatures that animate when danger or opportunity is near, and a whole lot more. - REPLAYABLE
Completely replayable as you select your own play strategies and party members. - Note: Former experience with previous Might and Magic's is not required.
This package contains:- Game disks - Playbook - Map of Terra - Quick Reference card - Adventurer's notepad
*Extraordinary personalities will join with you...
...against hundreds of imaginative creatures
as you discover the wonder of magic
...in this world of fantasy sights & sounds*
A party of brave heroes managed to defeat the corrupted guardian Sheltem as he attempted to destroy the world of CRON. However, the great battle between the guardians Corak and Sheltem continued in another place - the world of Terra, where Sheltem was originally appointed as a guardian. Revolting against the powerful race of the Ancients, Sheltem takes possession of their space-traveling nacelles, hurling them at the suns of other planets. It is now up to a group of local adventurers to help Corak and vanquish Sheltem once and for all.
Isles of Terra is the third installment in the Might and Magic series, and a sequel to Gates to Another World. Like its predecessors, it is a role-playing game focusing on first-person exploration of vast pseudo-3D environments, character building, and turn-based combat. The five selectable races remain the same as in the previous games, as well as the eight character classes with the addition of two new ones: Druid and Ranger. Like in the second game, characters may learn unique skills such as thievery, swimming, merchant, and others.
This installment does away with random or pre-set enemy encounters, featuring instead enemies dynamically roaming the game world, allowing to initiate combat from a distance (for example with ranged attacks or spells). There is no option to bribe or surrender to enemies, and escaping combat can be accomplished simply by moving away, unless the enemies have already locked on the party. An automap feature is available at all times, and the player is also allowed to save the game at any time.








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