ESRB Rating:
Release Date: 40429
Moby Score (1-10): 7.5
Genre(s): Strategy / tactics, Side view, Turn-based, Comedy, War, 2D scrolling, Artillery, Direct control, Multiple units/characters control
Media Type(s): Physical
Ten years on from Worms© Armageddon and the turn-based mayhem and destruction continues! Worms© 2: Armageddon is the most fully-featured digital version of the game ever. With four player online and offline multiplayer, voice support, a raft of new weapons (including the return of some iconic weapons from the brand's past), all new high-definition landscape themes, new play modes, hats, skins, speech-banks, loads of other customisation and to top it all off, a highly-involving single player experience with tutorials, deathmatches, races, fort games and puzzles; it's a package as high on fun as it is destruction!
A sequel to the 2007 downloadable version of Worms, (and not a combination of the previous games Worms 2 and Worms: Armageddon as the title might imply), Worms 2: Armageddon adds a new 30-mission campaign, three tutorials, and five secret missions. 40 weapons are available, including returning favorites (the sheep variants and the Holy Hand Grenade), and some new additions (a Bunker Buster and the Buffalo of Lies).
Players control a team of armed worms fighting atop a 2-D randomized battlefield. Players take turns controlling one worm at a time, and can either position the worm until time runs out, or use one weapon from a selectable menu. Direct fire weapons (shotguns, Uzis) are used by the worm that selected it against whatever's nearby. Thrown weapons (grenades, bazookas) are aimed by the player and affected by ever-changing wind. Explosive weapons (airstrikes, bombs) blow holes in the terrain and drop any nearby worms into the new craters.
Most weapons have a limited number of uses per map. Each individual worm on the team has their own health meter, and will die when it reaches zero or they are knocked off the terrain and into the water. The team that loses all its worms loses the match.
Players can compete against the single-player A.I., or against each other online or off. Multiplayer features different game types (deathmatch, forts, and races), with leaderboards for each. Players also unlock customization options as they play through the single-player campaign, allowing them to create new teams with custom names, hats, voices, and attitudes.





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