Bionic Commando - PS3

Bionic Commando - PS3

Regular Price $12.95

Product Type : PS3 Games

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ESRB Rating: M (Mature)
Release Date: 5-19-2009
Moby Score (1-10): 7.2
Genre(s): Action, Shooter, Behind view, Direct control, Quick Time Events (QTEs)
Media Type(s): Physical

Arm yourself! The 20-year wait is over as Bionic Commando swings back into action on PlayStation 3!

Bionic Commando swings back into action as the first true sequel to the 1988 original with the return of bionically enhanced Nathan "R.A.D." Spencer.

Ten years after his heroic defeat of the Imperials, he has been betrayed, imprisoned, and sentenced to death under a conspiracy. On the very day of Spencer's execution, terrorists detonate an experimental weapon in Ascension City, unleashing an earthquake that turns the city to rubble and wipes out its population.

With the city in the control of a terrorist force whose goal remains unclear, the TASC have no option but to rely on a Bionic Commando.

Bionic Commando transposes the much loved swing-and-shoot action of the original onto a stunning 3D environment of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces, which are traversed using swinging, scaling, climbing and wall-walking techniques.

Bionic Commando will include a fully-fledged multiplayer mode which will feature wire mechanics to swing from platform to platform while pursuing your opponents. Players will need to utilise all the skills honed in single player to show the true power of a Bionic Commando as the game will feature group matchmaking and in-depth stat tracking.

  • Use the bionic arm to swing between towering skyscrapers at breathtaking speed, hook onto distant objects, zip up on hanging girders and choose your own route through the game
  • Gameplay moves through horizontal and vertical environments - a 3D game that truly uses all three dimensions
  • Full multiplayer mode with rich stat-tracking to check whether you're a true commando or a lowly private

It has been ten years since Nathan "RAD" Spencer managed to defeat the Imperials and destroy the Albatross in Bionic Commando. Hailed as heroes he and his comrade Joseph "Super Joe" Gibson became responsible for the training of new recruits under the flag of the TASC. But when Spencer disobeyed an order from Gibson during Operation Blackout, which lead to the death of several TASC agents, Spencer was court-martialed and sentenced to death while through his actions the public changed its opinion about bionic technology leading to the cancellation of the program and the "Bionic Purge". During the purge all TASC personnel were ordered to turn in their bionics or have them forcibly removed. Some fled, others obeyed but in the end bionic technology was effectively removed from the nation - at least until terrorists from BioReign detonate an atomic bomb in Ascension City. With no military unit returning from Ground Zero once gone in, Nathan is spared his fate for now and is instead send in to deal with the situation under the promise to get new information about the where-abouts of his missing wife Emily.

In a classic 3rd-person-shooter-style, the player moves through the destroyed city, fulfilling objectives like activating a relay station and thereby deactivating a minefield and killing the countless enemies (including mechs and other deadly vehicles) blocking his way. Literally always at his side: his Bionic Arm. While it can be used to just throw a nasty punch, the built-in grappling hook is the real clue on that device. It not only allows the player to swing around fast and even climb up the highest skyscraper, it's also a handy tool to get rid of enemies and for removing other annoying obstacles. At the same time Nathan also can use normal weapons with his right hands like pistols or grenades. Besides BioReign-forces, the environment itself is also an enemy to Nathan with radioactive zones killing him almost instantly. And due to the weight of his Bionic Arm, Nathan can't swim and will drown when he falls into water.

To keep things interesting, the game features both collectibles and challenges. While the collectibles are simply hidden in the levels, challenges are offered once the player has done something, gains a new ability and such. The goals of these challenges include killing 25 enemies, making three consecutive swings or destroying three train wagons. Once a challenge has been met, the player immediately gains a bonus like better armor and often gets the same challenge again - only this time with increased requirements.

The game also features a multiplayer-mode for up to eight player featuring Deathmatch, Team-Deathmatch and Capture the Flag on small, mostly vertical maps allowing the players to make full use of the Bionic Arm the same way as in single-player.


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