Crash Bandicoot: Warped - PS3

Crash Bandicoot: Warped - PS3

Regular Price $0.00

Product Type : PS3 Games

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ESRB Rating:
Release Date: 9-27-2007
Critic Score (1-100): Not Availalbe
Genre(s): Action, Platform, Fantasy, 3rd-person (Other), Direct control, Regional differences
Media Type(s): Physical

oh yeah.... he's back.... AND he's ready!

It's A Whole New Time-Traveling Adventure!

  • All new-style gameplay action - scuba dive, ride a motorcycle, a baby T-Rex, and go free-roaming airborne in a plane!

  • Play as Coco! Gallop along the Great Wall of China on a tiger go extreme on a jet-ski and other high-flying surprises!

  • Prove your skills with the new Super-charge Body Slam, Super Slide, Double Jump, Death-Tornado Spin and a Laser-Guided Bazooka.

  • All new enemies include a new Big Boss, Uka Uka, N. Tropy, a menacing Dingodile and of course, the return of some favorites like N. Gin and Tiny.

  • More Action, More Fun, More Puzzles and Secret Levels. And you didn't think it could get any better!

"(Crash WARPED) isn't just a sequel, it's a whole new game. Oh yeah... it's the must have PlayStation game of the year!" - PS Extreme

Crash Bandicoot: Warped is a single-player 3D platform game. After Cortex's last defeat, the villain teams up with the evil mask Uka Uka and timekeeper N. Tropy to build the Time-Twister, a device that lets them scour history for power. Crash and Coco Bandicoot enter the same hub to stop them, traveling to different eras, retrieving crystals, and confronting the trio's lieutenants in boss battles.

Play is organized around the Time-Twister hub, which contains warp rooms that each hold five stages and a boss. The primary objective in every stage is to reach the goal and claim a crystal. Levels span multiple time periods and formats, including medieval villages, ancient Egypt, prehistoric landscapes, pirate coves, future cities, and other themed settings. Stage types include traditional running and jumping, underwater dives with a scooter, motorcycle road races, aerial dogfights, jet-ski courses, tiger rides with Coco, and secret detours that branch from the main route.

Core platforming is built on crate-based progression. Breaking crates yields Wumpa fruit and extra lives, activates checkpoints, or triggers hazards such as TNT and Nitro stacks. A second collectible, the clear gem, is often earned by smashing every crate in a stage, while colored gems are tied to special routes or hidden conditions. Aku Aku masks function as protection, allowing Crash to absorb hits, with temporary invincibility granted after finding three in succession.

Time trial relics are introduced in this entry. After finishing a stage once, the player can rerun it under a timer, hitting Time Boxes to freeze the clock and aiming for sapphire, gold, or platinum relics. Collecting relics unlocks additional portals in the secret warp room and contributes to overall completion. Overall progression tracks crystals, gems, and relics separately, and completion requires revisiting earlier stages with newly earned abilities, exploring colored-gem routes, and mastering time trials.

Defeating each boss grants a permanent ability that expands movement and combat options. Power-ups include the Super Belly Flop, the Double Jump, the Death Tornado Spin, the Fruit Bazooka for ranged attacks, and Speed Shoes that enable faster sprints and are especially useful in time trials. These upgrades apply across all stages, encouraging revisits to uncover new paths, collect missed gems, and set faster relic times.

Coco is playable in specific stages and takes the lead in several vehicle-focused levels, most notably jet-ski courses, tiger rides, and aerial missions. She can also access portions of the hub alongside Crash, and both characters contribute to crystal and gem collection.


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