ESRB Rating: T (Teen)
Release Date: 4-22-2015
Critic Score (1-100): 90
Genre(s): Action, Sci-fi / futuristic, Arcade, Side view, Shooter, 2D scrolling
Media Type(s): Physical
Summary
While many of its old peers have had full 3D makeovers, Konami's longest-running shooter series continues to cling steadfastly to its 2D roots. But while the horizontal side-scrolling blasting action is as old school as it comes, the cutting edge graphics showcase the PlayStation 2's capabilities beautifully, with stunning backdrops, devastating new weapons and varied - not to mention very, very, very hard to kill - adversaries.
Details
Engaging relentless alien hordes from a side-on perspective is sure to bring a nostalgic tear to the eye of older gamers, but they'd best wipe it away quickly as the Gradius gameplay is as frantic and demanding as it ever was - possibly even more so. Seven intense stages of arcade-style blasting await, each manned by one of the notoriously resilient end-of-level bosses for which the Gradius series is loved and feared in equal measures.
Features
Master five different weapon systems, each with a dozen upgradeable power-ups
New gameplay features, such as the 'Option Controls' system
Stunning backdrops and breathtaking special effects
Long ago, the Gradius army destroyed an evil life form that was threatening the galaxy. But somehow some of the Bacterian cells survived, and a new army has appeared ready to take over the galaxy! The Gradius forces have developed a super spatial-temporal fighter (called the Vic Viper) which you must pilot in order to destroy all of the enemies. The gameplay in Gradius V is an arcade style shooter and is very similar to the other games in the series. You need to guide the Vic Viper through a series of side scrolling screens and destroy the many enemies that appear (including several very large bosses). Although you begin the game with very limited firepower, additional weapons can be acquired. After destroying certain enemies, a power up capsule is left behind; collecting these will advance the weapon selector. When the weapon you want is selected after collecting enough capsules, you can activate it to equip the Vic Viper with that weapon. Your choices are speed up, missiles, double fire, lasers, multiples (these circle the Vic Viper providing additional firepower), and force fields. As you progress through the game, short animated cut scenes will reveal the story, and the enemies become tougher and more numerous. The game is somewhat customizable, allowing you to set the controls, difficulty level, and number of lives you begin with.












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