ESRB Rating:
Release Date: 3-10-2015
Critic Score (1-100): Not Availalbe
Genre(s): Action, Top-down, Shooter, Crime, 2D scrolling, Direct control, Contemporary, North America, Alternate history
Media Type(s): Physical
“In almost every way, Hotline Miami 2 is a marked improvement on an already tremendous formula.â€
9/10 & GameSpot
“Hotline Miami 2: Wrong Number is a great game and a worthy sequel. It's more confident in its style, storytelling ability, and level design than the first game.â€
8.8/10 & IGN
“Hotline Miami 2: Wrong Number is unapologetic and unforgettable.â€
8.5/10 & Polygon
Hotline Miami 2: Wrong Number ist vor dem Hintergrund der eskalierenden Gewalt und blutigen Vergeltungsmaßnahmen im Originalspiel das brutale Fazit der Hotline Miami-Saga. Verfolge den Weg unterschiedlicher Fraktionen, die alle mit ihren eigenen fragwürdigen Methoden und nach zweifelhaften Motiven agieren und erlebe, wie unvorhergesehene Entwicklungen einmal mehr die Realität in einen neonfarbenen Dunstschleier des Blutvergießens tauchen.
Rasante Kämpfe mit harten Gegnern erfordern volle Konzentration, zumal du im Verlauf des Spiels auf neue Waffen und Exekutionsmethoden sowie andere neue Spielelemente triffst. Tauche in die knalligen Farben des unverkennbaren Miami Hotline-Grafikstils ein, während du akribisch mit all jenen aufräumst, die sich zwischen dich und die ultimative Bedeutung hinter dem Massaker stellen. Dies ist das Finale, das unbestreitbare Ende.
Erbarmungslose Kämpfe: Passe deinen Kampfstil an, während die Erzählung von einer Fraktion zur anderen wechselt und das vertraute Vorgehen durch neue Waffen, Bewegungsmöglichkeiten und Nahkampfaktionen um einzigartige Varianten erweitert wird.
Mitreißender Soundtrack: Über vierzig packende Tracks von dutzenden Künstlern unterstreichen den schonungslosen Konflikt und bewirken, dass sich deine Aktionen nahtlos in das größere Gesamtbild einfügen. Neue Künstler und bekannte Favoriten aus dem Originalspiel wie M|O|O|N, Perturbator, Jasper Byrne, Scattle und El Huervo sorgen für ein Audio-Massaker vom Feinsten.
Level-Editor: Entwirf eigene Levels mit den Charakteren, Gegnern, Waffen und Musikstücken des Spiels und teile deine Kreationen mit anderen online über den Steam Workshop. [AB FRÜHLING 2015]
The Hotline Miami 2: Wrong Number Digital Special Edition includes the Hotline Miami 2 Wrong Number Remix EP featuring six remixed tracks from M|O|O|N, Scattle, and Carpenter Brut.
The Hotline Miami 2: Wrong Number Digital Special Edition also includes free access to the Payday 2 "Jacket Character Pack" that includes the character items and weapons below.
All owners of Hotline Miami 2: Wrong Number on Steam - standard or Special Edition - will receive an exclusive mask pack in Payday 2.
Hotline Miami 2: Wrong Number is the sequel to Hotline Miami with very similar gameplay and also the final game in the series. The story is tied directly to the first game and is set between 1985 and 1991, but with an anachronistic order. While the first game offered only two playable characters with each one tied to specific parts of the game, the sequel offers a larger playable cast. Each level offers a single character or a small selection to choose from and each character offers a distinct perspective of the events. The character selection is similar to the use of masks in the first game. Each character has a specific set of abilities and perks, such as a faster speed, the ability to dodge roll, dual weapons, melee weapons only, Alex and Ash Davis as twins who use a chainsaw and guns and one is invincible as long as the other is alive, faster aiming, a silenced pistol, executions with firearms etc. Some characters allow the player to choose from different skillsets or weapons.
Just like the original game the gameplay is fast and a single attack is often lethal, meaning levels are meant to be replayed multiple times until all enemy patterns are figured out. Levels have specific objectives and in most of them all enemies need to be killed. Short scenes between the missions further the story. Enemies downed with melee attacks need to be executed to prevent them from coming back, players have to take into account a line of sight through windows, also to avoid snipers, various weapons can be picked up and thrown etc. It is still possible to slightly view ahead to anticipate. Unlike the original game there are now two difficulty levels. 'Hard' is unlocked after completing the campaign on 'normal'. Enemies become harder to defeat and certain abilities, such as enemy locking, are removed. The game includes a level editor made available some time after the release. It can be used not only to create levels, but also cutscenes with dialog.



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